Path: utzoo!attcan!uunet!husc6!bloom-beacon!tut.cis.ohio-state.edu!rutgers!ucla-cs!admin.cognet.ucla.edu!casey From: casey@admin.cognet.ucla.edu (Casey Leedom) Newsgroups: comp.arch Subject: Re: Some 1987 patents of interest Summary: Do patents stifle progress? Keywords: Patents Message-ID: <16406@shemp.CS.UCLA.EDU> Date: 3 Oct 88 04:46:55 GMT References: <5511@hoptoad.uucp> Sender: news@CS.UCLA.EDU Reply-To: casey@cs.ucla.edu (Casey Leedom) Organization: UCLA Lines: 64 In article <5511@hoptoad.uucp> John Gilmore (gnu@hoptoad.uucp) writes about some of the interesting U.S. patents that were granted in 1987. Some of the patents were very fundamental in nature, addressing points such as ``how to reduce interrupt latency to 1 cycle'' (Motorola, patent 4,709,324, 24 Nov 87). Not being a lawyer, I don't understand what the exact limits of patents are, but I would guess that if one were to want to incorporate some of these ideas into a new processor design, you'd have to negotiate a contract with the patent holder and then pay royalties. On the surface I suppose this sounds great, and justly paying others for their creative work, but it strikes me that we're at a point now where there are a hell of a lot of good ideas out there (most of which are patented by IBM or soon will be) and one would be forced to negotiate separate contracts for each one that you chose to use in your processor (for example). Moreover, if a patent holder decided not to allow others to use their technology, that would give them a strangle hold on a possibly fundamental idea forcing all others to use a substandard approach. (Again, not being a lawyer, I don't know whether the anti-trust laws would apply in this case). For example (and I should point out that I don't know about the factual nature of this, but it still makes a good example), I once heard that DEC patented the idea of using a general register for the CPU's Program Counter. This allowed them to design a very clean orthogonal instruction set without special purpose instructions to access PC relative quantities. I heard further that they refused to license that ``technology'' out to any third parties and as a result all other CPU's are forced to have the PC set aside as a special register, not accessible in the same way as their general registers, etc. As I said, I'm not sure of the factual nature of this story, so I apologise in advance for any mis-information. But the story demonstrates the point I'm trying to make, which is in fact simply a question: Do patents stifle progress? This is not at all a clear question for me. I won't jump on the Richard Stallman bandwagon, but on the other hand, I also won't jump on the (pick your favorite patent pusher) Bandwagon. My feelings are very ambivalent about this. On the one hand I do believe that people should be paid for their creativity, but on the other, I don't want to see progress stifled by a greedy individual. Note that since corporations are considered to be people, the above is intended to cover them. And that brings up yet one more card in the question game: many patents are granted to corporations for the work of individuals employeed by the corporations. Does the fact that someone is employeed by a corporation justify the corporation claiming all creative work of the individual? Certainly I'm less worried about my feeling that individuals should be paid for their creative work if in fact the individual at hand is merely a corporation that has completely usurped a person's creative work ... In any case, this is hardly a question for comp.arch, but since it was inspired by a comp.arch article and since I can't figure out what the legal questions group is, I'm posting it here ... Feel free to flame me, but I do feel it's an important topic and am personally concerned with the computer technology aspects of the question. Casey