Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!bloom-beacon!apple!bionet!agate!ucbvax!CORY.BERKELEY.EDU!dillon From: dillon@CORY.BERKELEY.EDU (Matt Dillon) Newsgroups: comp.sys.amiga Subject: Re: Dmouse and 15 color pointers Message-ID: <8810040743.AA03497@cory.Berkeley.EDU> Date: 4 Oct 88 07:43:21 GMT Sender: daemon@ucbvax.BERKELEY.EDU Lines: 19 :Matt, I've run into a slight problem with Dmouse's pointer blanker. It :doesn't blank a 15 color (attached sprite) pointer. This is hardly :surprising since I had never seen a 15 color animated (yes, ANIMATED!) :pointer until a couple of weeks ago. : :What happens is the first 3 colors get blanked, but the extra colors are :still there. This can be a bit distracting when you've got part of an :erupting volcano or a writhing snake on the screen. :-) : :Would it be much trouble to blank another sprite? Real simple.. turn off mouse blanking (-m0). The mouse stays on forever. Apart from that, I'm not going to anything about it because it would clearly be nothing but a big hack! And not all that many people would benefit from it either. Besides, I'm already going into a system copper list to do the blanking... the only thing in DMouse I had to cheat to get working. -Matt