Path: utzoo!attcan!uunet!super!udel!gatech!uflorida!haven!ames!lll-tis!lll-ncis!lll-lcc!well!ewhac From: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Newsgroups: comp.sys.amiga.tech Subject: Re: large scrolling areas, as in a game Message-ID: <7344@well.UUCP> Date: 11 Oct 88 06:23:12 GMT References: <1214@astroatc.UUCP> Reply-To: ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) Organization: Klein Bottle Wanted; Inquire Within. Lines: 11 Quote: "I'm not expendable, I'm not stupid, and I'm not going." -- Avon In article <1214@astroatc.UUCP> jojo@astroatc.UUCP (Jon Wesener) writes: > I'm trying to create a long continuous display that can scroll left to >right as done in many arcade games. [ How can I do it? ] Try a tile-oriented approach. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Leo L. Schwab -- The Guy in The Cape INET: well!ewhac@ucbvax.Berkeley.EDU \_ -_ Recumbent Bikes: UUCP: pacbell > !{well,unicom}!ewhac O----^o The Only Way To Fly. hplabs / (pronounced "AE-wack") "Work FOR? I don't work FOR anybody! I'm just having fun." -- The Doctor