Path: utzoo!attcan!uunet!husc6!bloom-beacon!tut.cis.ohio-state.edu!mailrus!uflorida!haven!ncifcrf!nlm-mcs!adm!smoke!gwyn From: gwyn@smoke.ARPA (Doug Gwyn ) Newsgroups: comp.sys.apple Subject: Re: Apple's commitment Message-ID: <8604@smoke.ARPA> Date: 3 Oct 88 05:30:48 GMT References: <8809201111.aa15129@SMOKE.BRL.MIL> <8XD6mly00VA-AUlUgI@andrew.cmu.edu> Reply-To: gwyn@brl.arpa (Doug Gwyn (VLD/VMB) ) Organization: Ballistic Research Lab (BRL), APG, MD. Lines: 12 Another serious error on Apple's part is the apparent corporate commitment to the Macintosh desktop as the ideal user interface. I won't give detailed objections to it here, but merely note that many of us who have been involved in high-performance interactive computer graphics for many years now could easily suggest improvements. The single biggest problem is that it is too difficult to provide a totally different interface that better suits a particular application; there is too much "wired-in" dependence on the complexities of the particular desktop model. This applies just as much to the 16-bit environment on the IIGS. Ted Nelson's new edition of "Computer Lib/Dream Machines" is recommended reading for those who have no idea what I'm talking about.