Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!bloom-beacon!bu-cs!purdue!decwrl!hplabs!hp-sdd!ucsdhub!ucsd!sdcc6!sdcc19!sdcc15!pa1132 From: pa1132@sdcc15.UUCP (pa1132) Newsgroups: comp.sys.atari.st Subject: GEM programming Summary: menus, windows, etc Message-ID: <586@sdcc15.UUCP> Date: 3 Oct 88 16:48:23 GMT Reply-To: pa1132@sdcc15.UUCP () Organization: University of California, San Diego Lines: 21 Sender:pa1132@sdcc15.ucsd.edu Keywords:GEM Here is some questions about GEM: 1. Why is the number of windows limited to 8? Why did DRI design this way? With a miminum of 512k memory for the ST, memory shouldn't be a problem. Even on the earliest 128k Mac, there is no limit on number of windows you can have on the screen. Is there any way to modify the AES so we can get rid of the memory limitation? 2. How to get the menus to appear on other parts of the screen instead of the top line of the screen? I have seen some desk accs to have menu bar under their window title bar. How is that done? 3. How to get bottons, editable (spelling?) text fields and other objects, that used to appear in dialog boxes, to appear in a window? 4. How to modify the appearance of windows? For example, in PageMaker for the Mac, icons are added to the border of windows to show the current page. Is that kind of trick possible under GEM? PageMaker is a trademark.