Path: utzoo!utgpu!water!watmath!clyde!att!ihnp4!poseidon!ech From: ech@poseidon.UUCP (Edward C Horvath) Newsgroups: comp.sys.mac Subject: Re: Educational Software for 3 year olds Message-ID: <525@poseidon.UUCP> Date: 4 Oct 88 14:48:11 GMT References: <747@atux01.UUCP> Organization: AT&T Information Systems, Lincroft, NJ Lines: 51 In article <222@cvbnet2.UUCP>, pcolby@robbie.prime.com (Peter Colby) writes: > I am looking for educational software suitable for curious 3 year olds (yes, > more than one)...[the computer scared him]... The BONG when the sucker goes on would startle ANYONE who wasn't expecting it. I am convinced that there is no such thing as "educational" software. There is "drillware," of course, and that can be useful, but kids need -- and can use -- the same tools you do. My eldest, now nine, uses FullWrite to compose her plays and short stories. She needs the spell checker, thesaurus, cut&paste, and graphic sidebars at least as much as I do, and she's WRITING. She -- and my 70-year-old father -- are using HyperCard to learn Mac programming. Consider a twenty-minute session with MacPaint. My daughters have been using the Mac since it came home (they were 5 and 3 respectively) and my son has used it since he could crawl over and cajole his way into someone's lap. Don't be a chauvinist. No, I don't "push" my kids, but I had to get a Mac II for myself so I wouldn't have to fight them for the mouse (surely the lamest excuse, but what works...). MacPaint is well within the capability of a three-year-old. Let your child turn on the machine (yes, it always bongs) insert a floppy. Start MacPaint, play with it a bit, then get out of the way -- make yourself available as a consultant. Help with things like eyes (easy with the ellipse tool) and use the lasso to make the duplicate eye. Kids master the mouse in under two minutes, and the first time use the tool palette they snap to the fact that you have a "toybox" over there -- they'll go explore the palettes on their own, just to see what each thing does. The paint bucket is always a big hit. Menus are a bit tougher, but even young kids soon recognize the commands they want -- Print always makes a big impression -- and their natural curiosity will send them exploring for other "neat stuff." You can color the pictures you print out, too. Or get an "UnderWare" ribbon and transfer a masterpiece to a T-shirt. Make a card for Grandma. Oh, yes: drillware: Typing Tutor is great, and kids like the "space invaders" game that comes with it. Buy anything from Great Wave. I am unimpressed with Reader Rabbit, but the three-year-old likes it. Think Education's MacEdge II is fun for younger children. Finally, if you are suspicious of giving kids "adult" tools, go read Seymour Papert, "Mindstorms," Basic Books, '79. I think there's a paperback edition in the stores now. If it doesn't convince you, it will at least give you a whole new perspective about what "education" means. If you watch your kids as you read it, it will convince you. =Ned Horvath=