Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!ukma!psuvm.bitnet!cunyvm!ndsuvm1.bitnet!nu115247 From: NU115247@NDSUVM1.BITNET Newsgroups: comp.sources.wanted Subject: Dungeon generation routines wanted Message-ID: <1459NU115247@NDSUVM1> Date: 12 Oct 88 18:16:05 GMT Organization: North Dakota Higher Education Computer Network, Fargo, ND Lines: 16 DISCLAIMER: Author bears full responsibility for contents of this article. I am looking for routines to generate a dungeon like those seen in Hack, Rouge or Moria. I am working on a game like that but i'm not really sure how to go about creating the dungeons. I like how diffrent parts of the Hack and Moria dungeons were made but their are a few improvements that i would like to try and make. If anyone has source code (in Pascal but i will take it in C if nessary) for Hack or Rouge or Moria dungeons i would really appericate it if you could send it to me. If you try to e-mail to me and you get no response, please post here and i'll try to get back to you (our mailer out here is a bit picky). Thanks for any help anyone can give me with this. ------- Jeff Cooper | Stress: The confusion created when the | mind overrides the bodies desire NU115247 @ NDSUVM1.BITNET | to choke the living shit out of | asshole who desperately needs it.