Path: utzoo!yunexus!geac!syntron!jtsv16!uunet!husc6!rutgers!mailrus!um-math!dyer From: dyer@math.lsa.umich.edu (Jon Brode) Newsgroups: comp.sys.atari.st Subject: Re: Dungeon Master Message-ID: <423@stag.math.lsa.umich.edu> Date: 13 Oct 88 14:27:17 GMT Article-I.D.: stag.423 References: <56354JJL101@PSUVM> <685@unh.UUCP> Sender: usenet@math.lsa.umich.edu Reply-To: dyer@math.lsa.umich.edu (Jon Brode) Organization: University of Michigan Math Dept., Ann Arbor Lines: 26 UUCP-Path: {mailrus,umix}!um-math!dyer In article <685@unh.UUCP> al710@unh.UUCP (Anthony Lapadula) writes: >In article <56354JJL101@PSUVM>, JJL101@PSUVM.BITNET (J.J. Lehett) writes: >> >> post here - but i cannot seem to get the info I want elsewhere. I am >> very badly in need of a spells list and maps if possible to Dungeon Master. >> Would some soul out there care to mail these to me? > >Translation: Could someone tell me how to use my pirated copy of >Dungeon Master? Highly doubtful. Dungeon Master has an incredible protection scheme. Last I heard, no one could figure out how to copy or "crack" it with any degree of success. One other thing, shut up. You obviously don't know much about Dungeon Master. The booklet that it comes with does not include maps or spell lists. Asking for them is a perfectly valid and legal (if cheating) posting to the net. I bought my copy, maybe if you'd bought your you'd know such things... >And one last thing: It's unwise to announce software piracy over >the net -- and even less wise to pirate in the first place. I think you have those two mixed up, but you're on the right track. Jon Brode -- dyer@math.lsa.umich.edu