Path: utzoo!attcan!uunet!husc6!bbn!oberon!nunki.usc.edu!sal41.usc.edu!rjung From: rjung@sal41.usc.edu (Robert allen Jung) Newsgroups: comp.sys.atari.st Subject: Re: Dungeon Master Summary: Jumping to conclusions Message-ID: <1627@nunki.usc.edu> Date: 13 Oct 88 15:11:32 GMT References: <56354JJL101@PSUVM> <685@unh.UUCP> Sender: news@nunki.usc.edu Reply-To: rjung@sal41.usc.edu (Robert allen Jung) Organization: University of Southern California, Los Angeles, CA Lines: 41 In article <56354JJL101@PSUVM>, JJL101@PSUVM.BITNET (J.J. Lehett) writes: > I hope nobody flames this, as I am not sure if this is an acceptable > post here - but i cannot seem to get the info I want elsewhere. I am > very badly in need of a spells list and maps if possible to Dungeon Master. > Would some soul out there care to mail these to me? In article <685@unh.UUCP> al710@unh.UUCP (Anthony Lapadula) writes: >Translation: Could someone tell me how to use my pirated copy of >Dungeon Master? Waitasecond! The man asked for Maps and spell list -- NOT instructions. I'm not sure if you played DM, Anthony (can I call you Anthony? We haven't been formally introduced B-), but I have. The only place to get maps and spell lists are from other experienced adventurers who have finished the game. I'm afriad you've been found guilty of jumping to conclusions, and for turning an innocent request into unbased criticism. >Geez, just buy it! You can get it for <$30 from almost any >mail-order software house. Yeah! Great game, and at that price, even. FTL could have probably charged $50 a package and still sell millions, but they kept the price down and made all of us happy. >And one last thing: It's unwise to announce software piracy over >the net -- and even less wise to pirate in the first place. Roight. --R.J. B-) ----------------------------------------------------------------------------- Disclaimer: These are my views, and mine alone. # ## # Mailing address: Beats me, just reply to this message # ## # (rjung@nunki.usc.edu?) ## ## ## #### ## ####