Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ames!vsi1!altnet!uunet!portal!cup.portal.com! From: Richard_Alan_Kaapke@cup.portal.com Newsgroups: comp.sys.atari.st Subject: Re: Dungeon Master Message-ID: <10224@cup.portal.com> Date: 20 Oct 88 05:02:38 GMT References: <56354JJL101@PSUVM> <685@unh.UUCP> <3043@jpl-devvax.JPL.NASA.GO Organization: The Portal System (TM) Lines: 21 FTL has a backup copy of Dungeon Master made with acopy. I was told that the analysis of the disk was "close, but no cigar." Essentially, you cannot play the game all the way through with a copy made by acopy 1.2e. Strange booting symptoms are hard to diagnose, especially when you're the only one whose machine burps and gronks. I think a fresh replacement disk would be worth a try. The dealer if he's friendly enough, should let you trade your gronker for a new disk, and they can send back the package. Alternately, they can loan you a second master disk to see if all copies have a problem on your machine. Dungeon Master 1.2 (the rev is on save and load dialog boxes) has been modified to work better on Mega STs (ie boot up period). If your copy is an earlier rev, you may need 1.2 to work properly or well on your machine. Also, try starting the game (booting) from a fresh power-up, so there's nothing left floundering around memory that may not belong there. Richard Kaapke, voice of the Running Giggler "Heh-HEE-ha-ha!" Consultant to, NOT spokesman for, FTL games Creative writer for FTL games' Dungeon Master Hint disk (RSN) Richard_Alan_Kaapke@PORTAL.CUP.COM