Path: utzoo!utgpu!water!watmath!clyde!att!ucbvax!decwrl!sgi!mtoy@xman.SGI.COM From: mtoy@xman.SGI.COM (Michael Toy -- The S.G.I. XMAN) Newsgroups: comp.sys.sgi Subject: Re: 4Sight, X or NeWS? Summary: 8 mega pixels / sec -- possible Message-ID: <20940@sgi.SGI.COM> Date: 24 Oct 88 07:15:44 GMT References: <8810202336.AA03068@ucbvax.Berkeley.EDU> <20894@sgi.SGI.COM> <128@mlogic.UUCP> Sender: daemon@sgi.SGI.COM Organization: Silicon Graphics, Inc., Mountain View, CA Lines: 28 In article <128@mlogic.UUCP>, marcel@mlogic.UUCP (Marcel Samek) writes: > In article <20894@sgi.SGI.COM> miq@chromavac.SGI.COM (Miq Millman) writes: > > >graphics hardware is incredibly fast, so performace is not hurt. On the 4D > >series, pixel performance is about 8 million pixels per second. > > In the context of the discussion, which was about pixel based operations, > this statement is utter nonsense. ... > > ... application programs can achieve pixel performances of > significantly less than 100,000 pixels per second (roughly 2 orders of > magnitude less) when painting pixel data. > > If you wish to read pixels from the frame buffer, the performance is > significantly slower than if you wish to write pixels. > > It is disappointing to see Silicon Graphics employees post such deceptive > garbage to the net. I believe the published speed for copying pixels to the screen from user memory on the GTX series machines IS 8 million pixels per second. So the only deception in the first posting is the phrase "on the 4D series". It should have been "on the multi-processor 4D series". -- From the mixed up files of Mr. Michael C. Toy Internet: mtoy@SGI.COM UUCP: {ames,ucbvax,decwrl,sun,parcvax}!mtoy