Xref: utzoo comp.graphics:3551 comp.text:2722 Newsgroups: comp.graphics,comp.text Path: utzoo!utgpu!jarvis.csri.toronto.edu!dgp.toronto.edu!avi From: avi@dgp.toronto.edu (Avi Naiman) Subject: Re: Gray-scale antialiasing (yes, it can work) Message-ID: <8811080220.AA15967@explorer.dgp.toronto.edu> Keywords: anti-aliasing text Organization: University of Toronto, CSRI References: <74013@sun.uucp> <148@internal.Apple.COM> <4763@mnetor.UUCP> <174@internal.Apple.COM> <19809@apple.Apple.COM> <515@voodoo.UUCP> <4848@polya.Stanford.EDU> Date: Mon, 7 Nov 88 21:20:25 EST In article <4848@polya.Stanford.EDU> kaufman@polya.Stanford.EDU (Marc T. Kaufman) writes: >In article <515@voodoo.UUCP> bhagwan@voodoo.UUCP (The Bhagwan) writes: > >> True enough...but....consider subpixel positioning. You'll need additional >> bitmaps for this. If you want 1/4 pixel positioning, you need 4 bitmaps. >I don't think you want subpixel positioning. If you have it, you get 4 >different appearances for each letter. This remains to be qualified. Will you really get four different 'appearances'? Sometimes yes, sometimes no. More to the point, at what character size / pixel resolution / viewing distance combinations will the 'appearances' be the same, but the visual impression be that of sub-pixel positioning? Unfortunately, no one has yet done the necessary experimentation to establish these parameters. Until then, it will be premature to respond to such questions except under very constrained circumstances. -- Avi Naiman avi@dgp.toronto.edu