Xref: utzoo comp.fonts:393 comp.lang.postscript:1111 Path: utzoo!utgpu!attcan!uunet!husc6!mailrus!purdue!decwrl!adobe!ondine!greid From: greid@ondine.COM (Glenn Reid) Newsgroups: comp.fonts,comp.lang.postscript Subject: Re: METAFONT & PostScript Message-ID: <4265@adobe.COM> Date: 4 Nov 88 00:18:48 GMT References: <902@cps3xx.UUCP> <10417@s.ms.uky.edu> <422@trigraph.UUCP> <3455@pt.cs.cmu.edu> <423@trigraph.UUCP> Sender: news@adobe.COM Reply-To: greid@adobe.UUCP (Glenn Reid) Organization: Adobe Systems Incorporated, Mountain View Lines: 29 > I envisage a good PostScript font (one that has gone to the expensive > end of the time-quality tradeoff) working as follows. At reasonable > font sizes, the font is represented as an outline with non-linear > scaling of various dimensions. At extremely small font sizes (w.r.t. > device resolution), the font becomes a pre-computed bitmap to ensure > that not one pixel is painted that shouldn't be. This is exactly what Adobe fonts are for Display PostScript, where "extremely small font sizes (w.r.t. device resolution)" is an everyday occurrence at normal text sizes. We have built in the capability to use "prebuilt" fonts at appropriate sizes and orientations, if those fonts are available on the system. We believe that this will provide the best hybrid between readability, generality (outlines), and accuracy. The system will also be smart enough to recognize the various permutations of resolution, point size, magnification, etc. The font outlines, however, do not really accomplish non-linear scaling. To some extent, the font designs themselves cover this: "book" and "text" faces are designed to look good at 10 point, but are rarely used for "display" by anybody who is likely to notice non-linear scaling anyway. The display faces are designed to look better at 24 point or whatever size (not that I am a typographer, but I think that is generally true). Glenn Reid Adobe Systems