Path: utzoo!utgpu!attcan!uunet!ncrlnk!ncrcae!hubcap!gatech!rutgers!tut.cis.ohio-state.edu!osu-cis!att!alberta!chrys From: chrys@alberta.UUCP (Chris Helmers) Newsgroups: comp.sources.games.bugs Subject: Re: wanderer2, screens 13,16,17,18,20 Summary: Request for the author's concurrence. Message-ID: <518@cavell.UUCP> Date: 9 Nov 88 19:59:51 GMT References: <427@occrsh.ATT.COM> <438@occrsh.ATT.COM> <256@cstw01.UUCP> Organization: U. of Alberta, Edmonton, AB Lines: 17 I would certainly appreciate Mr. Shipway's stamp of approval on the suggested screen fixes. Perhaps we are being too rigorous in insisting that we need approval from the source but, I for one, feel that the original screens (designed by Mr. Shipway, I presume) are implicitly an extension of "intent" of the game. I would certainly be disappointed if I were to get stuck on a level and, concluding it to be insoluble, accept a fix only to find that the original level was, in fact, soluble (see article 534 in this group). Mr. Shipway, if levels 1 through 20 are soluble (ie, you have solved them or you know that someone has solved them) as they stand, let us know so that we need not be concerned about proposed fixes; otherwise, ... Again, much thanks for this enjoyable game. -Chris Helmers