Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!rutgers!apple!bionet!agate!pasteur!ames!elroy!peregrine!ccicpg!cci632!ritcsh!ultb!rit!ritcv!msl5864 From: msl5864@ritcv.UUCP (Michael Leibow) Newsgroups: comp.sys.amiga Subject: Re: VT100 2.x wish list Message-ID: <962@ritcv.UUCP> Date: 24 Oct 88 17:31:44 GMT References: <2692@ingr.UUCP> <3273@hubcap.UUCP> <11@snll-arpagw.UUCP> <9747@swan.ulowell.edu> Reply-To: msl5864@ritcv.UUCP (Michael S. Leibow) Distribution: na Organization: Rochester Institute of Technology, Rochester, NY Lines: 27 In article <9747@swan.ulowell.edu> page@swan.ulowell.edu (Bob Page) writes: >paolucci@snll-arpagw.UUCP (Sam Paolucci) wrote: >>Here are a couple of things I'd like to see in VT100 2.x: >> you want cut adn release the button. Text can be pasted back > >mouse cut and paste should be done by the console handler (or something >on top of it) not the application program. You can do this today >with SNIP, SNIPIT and one or two other PD programs around, check >BIX and PLINK. I'll try to get one published to comp.sources.amiga >soon (listening Scott E?) > >..Bob >-- >Bob Page, U of Lowell CS Dept. page@swan.ulowell.edu ulowell!page >Have five nice days. How does the application program handle text when a console handler is not used? I haven't seen any good terminal emulators for the Amiga that use a console interface. My terminal emulator uses multiple fonts and the graphics library primitives Move, Text, etc... --Mike -- Michael S. Leibow UUCP: rochester!ritcv!msl5864 BITNET: MSL5864@RITVAX