Path: utzoo!attcan!uunet!lll-winken!lll-tis!helios.ee.lbl.gov!pasteur!ames!mailrus!uflorida!gatech!mcdchg!fbog!dbk From: dbk@fbog.UUCP (Dave B. Kinzer @ Price Rd. GEG) Newsgroups: comp.sys.amiga Subject: Re: Joysticks Summary: Be patient, help is on the way Keywords: Analog Message-ID: <1375@fbog.UUCP> Date: 1 Nov 88 22:30:36 GMT References: <941@hub.ucsb.edu> <4@sdcc10.ucsd.EDU> Reply-To: dbk@fbog.UUCP (Dave B. Kinzer @ Price Rd. GEG) Followup-To: comp.sys.amiga Distribution: na Organization: Motorola Microcomputer Division, Tempe, Az. Lines: 30 In article <4@sdcc10.ucsd.EDU> cs161agc@sdcc10.ucsd.edu.UUCP (John Schultz) writes: >In article <941@hub.ucsb.edu> dougp@sbphy.ucsb.edu writes: >>Is there any software support in 1.3 for analogue joysticks? >> >> Douglas Peale > [ much trimmed about Space spuds and Pot values] > > John > As a response to a challenge issued to me over the net in a previous flame war ( you remember, don't you :-)), I decided to write an article about adapting IBM or Apple analog joysticks to be used on the Amiga. I designed an extremely low parts count adapter board last Sunday, bought a joystick on Monday, and will be building the board Wednesday night. It will adapt the controller to work exactly like a 490K pot joystick, but without modifying the controller (in case you would like to plug it into one of those "other" machines). I will also be writing some example code to include in the article to demonstrate proper interfacing to the joyport. Look for this to be published in some magazine, but I'm not sure how to go about this part of it (perhaps someone who has done this would like to email me some advice). DBK -- | // You've heard of CATS and DOGS, I'm from GOATS, Dave Kinzer | | // Gladly Offering All Their Support! noao!nud!fbog!dbk | | \X/ "My employer's machine, my opinion." (602) 897-3085 |