Path: utzoo!attcan!uunet!super!udel!princeton!njin!rutgers!mailrus!uwmcsd1!lakesys!mikes From: mikes@lakesys.UUCP (Mike Shawaluk) Newsgroups: comp.sys.amiga Subject: Deluxe Series protection (was Re: Notepad...?) Message-ID: <1146@lakesys.UUCP> Date: 31 Oct 88 13:07:48 GMT References: <999@netxcom.UUCP> <820@applix.UUCP> <821@super.ORG> <190@jhunix.JHU.EDU> Reply-To: mikes@lakesys.UUCP (Mike Shawaluk) Organization: Lake Systems - Milwaukee, WI Lines: 21 In article <190@jhunix.JHU.EDU> barrett@jhunix.UUCP (Dan Barrett) writes: > Be aware that EA does not copy protect all its games. For example, >Bard's Tale II is unprotected... not to mention all the "Deluxe" series >programs. Ahem. I beg to differ; specifically, Deluxe Music Construction Set and Deluxe Paint II (and DP I, for that matter) are copy-protected, or at least they were when I bought mine. Granted, EA would sell you a non-protected version of the same program if you sent them an extra $20 or so with an enclosed order card, which I never did. Also, their mechanism for these programs was the dreaded Key Disk system (I just *love* leaving out my master Deluxe Paint disk for my 6 year old to pop in the computer when it's asked for -- which is why I graciously accepted a copy of the non-protected version from a friend. Which brings up an interesting question; since I already paid for the protected version of DP II, am I in violation of the license agreement in accepting the unprotected version of the program without paying the extra $20? Especially when EA's rationale for charging the $20 is to recover their losses on the piracy that will take place on the unprotected version?) -- - Mike Shawaluk (...!uunet!uwmcsd1!lakesys!mikes)