Path: utzoo!utgpu!attcan!uunet!husc6!ukma!rutgers!njin!princeton!phoenix!dykimber From: dykimber@phoenix.Princeton.EDU (Daniel Yaron Kimberg) Newsgroups: comp.sys.amiga Subject: Re: Can Amiga reach for the Sun? Message-ID: <4255@phoenix.Princeton.EDU> Date: 4 Nov 88 05:27:32 GMT References: <6526@xanth.cs.odu.edu> Reply-To: dykimber@phoenix.Princeton.EDU (Daniel Yaron Kimberg) Organization: Princeton University, NJ Lines: 23 In article <6526@xanth.cs.odu.edu> manes@cs.odu.edu (Mark Manes) writes: >An interesting subject arose on GEnie in the Amiga conference. The question >came up, does it make good marketing sense for Commodore to develop a >Amiga 3000? >[some thoughts on this topic] My own immediate thoughts run along the following lines: when the Amiga came out, its strengths were its graphics and sound, and its multitasking os. It still has a multitasking os (although it isn't as invulnerable to bad programming as we'd like), but it's falling behind in the other two categories. I think that if commodore were to come out with an Amiga 3000 sort of machine, it would only make sense for them to soup up the rez, the audio processing, (add NeXT-like on-board dsp, etc.), and play to the multi-media strengths, rather than play ibm wanna-be and pretend that businesses are going to start using these things. Given that by the time this hypothetical A3000 would come out, the os would be more bulletproof, the 68000 would be a thing of the past, and a lot of the other software sorts of things would be fixed up (e.g. the annoying workbench, for one), I think the next amiga would have to make things like 44KHz digitized sound and serious image processing affordable in order to carve out a legitimate niche. And of course, it would still play some pretty mean games. -Dan