Path: utzoo!attcan!uunet!husc6!m2c!applix!scott From: scott@applix.UUCP (Scott Evernden) Newsgroups: comp.graphics Subject: Re: 3d Graphics Message-ID: <862@applix.UUCP> Date: 25 Nov 88 18:25:32 GMT References: <1648511648@andrew.cmu.edu> <16400001@ugun21> Reply-To: scott@applix.UUCP (Scott Evernden) Organization: APPLiX Inc., Westboro MA Lines: 15 In article <16400001@ugun21> josef@ugun21.UUCP writes: > > >Subject: How does one do 3D to 2D transformations ie (x,y,z) -> screen (x,y). > >I know that >> "most everyone knows all about all this..." >but I DON'T, and I would be interested as well ... You can get a good introduction to this topic as well as some functioning Pascal code with hidden-line handling in the March and April 1981 issues of BYTE mag. Look for the 2-part article "Three-Dimensional Computer Graphics" by Franklin Crow. All you need to know to get started... -scott