Path: utzoo!attcan!uunet!husc6!mailrus!eecae!netnews.upenn.edu!eniac.seas.upenn.edu!ranjit From: ranjit@eniac.seas.upenn.edu (R. Bhatnagar) Newsgroups: comp.sys.amiga Subject: Animator with an AREXX Port? Message-ID: <6338@netnews.upenn.edu> Date: 24 Nov 88 05:26:34 GMT Sender: news@netnews.upenn.edu Reply-To: ranjit@eniac.seas.upenn.edu.UUCP (R. Bhatnagar) Distribution: na Organization: University of Pennsylvania Lines: 34 Do there exist any animation playback tools - on the order of The Director - that have an AREXX port? Or any fairly good ANIM players that are available in source form so someone could add external control? All I really want to do is be able to synchronize the start of an animation with some sort of external signal, but I can imagine that something like The Director with an AREXX port could have applications so nifty that one's niftometer would need recalibration. (A database, word processor, and animator linked together with a nice AREXX kernel could put Hypercard to shame...) Oh yeah, that reminds me of an idea I had. What do you think of a generic user interface? That is, a program which allows you to graphically manipulate menus, buttons, dialogs, etc. and attach them to arbitrary AREXX scripts. This would allow one to build custom user interfaces to at least some of the features of AREXX capable software (some things would still be best handled by custom code, of course), and would also allow one to develop software without any user interface at all, and then add the interface later. Any number of such programs could be operated by one integrated interface; such custom interfaces could be traded on the net like hypercard stacks. Question: is it good AREXX style to pass private data like window structures around, so that a user interface could ask a program whether it has a custom window/screen, and if so, use it? Of course, I don't even own AREXX yet, so I don't have any idea what I'm talking about. - Ranjit "Trespassers w" ranjit@eniac.seas.upenn.edu mailrus!eecae!netnews!eniac!... If you throw a rock into the night and something barks, you know you hit a dog.