Path: utzoo!attcan!uunet!husc6!uwvax!dogie!miser@vms.macc.wisc.edu From: miser@vms.macc.wisc.edu (Dan Miser) Newsgroups: comp.sys.mac.programmer Subject: Animation info Message-ID: <912@dogie.edu> Date: 23 Nov 88 01:32:47 GMT Sender: news@dogie.edu Organization: University of Wisconsin Academic Computing Center Lines: 19 Hi there I have a question which I've been thinking about and can come up with no immediate answer. If anyone has the time to explain this to me, I would appreciate it. If emailed, I will also post a summary of what I learned. Thanks in advance! Question: When playing games that require extensive animation. (Dark Castle, BDC, Arkanon, etc.) If you try to run them from your hadr disk with many INITs installed =, it gives you an error message saying there is too much memory being used by these INITS and to boot off of the original floppy. No problem, but I would rather do everything off of my hard disk. I am suspex=cting this is due to some form of memory utilization that these animation procedures use. Is this correct, or is it more technical than that? ****************************************************************** ** Dan Miser Phone: (608) 262-0282 ** ** 1210 W. Dayton Madison, WI 53706 ** ** Internet: miser@vms3.macc.wisc.edu Bitnet: miser@wiscmacc ** ******************************************************************