Path: utzoo!attcan!uunet!husc6!rice!sun-spots-request From: mcvax!memex.co.uk!peter@uunet.uu.net (Peter Ilieve) Newsgroups: comp.sys.sun Subject: Re: TTY windows (& need for text display window) Message-ID: <8811151636.AA01420@doc.memex.co.uk> Date: 23 Nov 88 15:45:56 GMT Sender: usenet@rice.edu Reply-To: Sun-Spots@Rice.edu Organization: Rice University, Houston, Texas Lines: 29 Approved: Sun-Spots@rice.edu Original-Date: Tue, 15 Nov 88 16:36:13 BST X-Sun-Spots-Digest: Volume 7, Issue 26, message 2 of 12 Holland@dockmaster.arpa says in part: > Also what we really need is a simple text display window! Not an editor > and not a tty. By "Not an editor" I presume he means that the TEXTSW thing is too powerful. I wanted a text display window so I took a TEXTSW and toned it down a bit by modifying its menu so it only had the split/destroy view and find choices, which were still useful to me. The following code does the trick: void FixMenu(view) Textsw view; { Menu oldmenu; Menu newmenu; oldmenu = window_get(view, TEXTSW_MENU); newmenu = menu_create(0); menu_set(newmenu, MENU_INSERT, 0, menu_get(oldmenu, MENU_NTH_ITEM, 4), 0); menu_set(newmenu, MENU_INSERT, 1, menu_get(oldmenu, MENU_NTH_ITEM, 5), 0); menu_set(newmenu, MENU_INSERT, 2, menu_get(oldmenu, MENU_NTH_ITEM, 12), 0); window_set(view, TEXTSW_MENU, newmenu, 0); } This doesn't solve the problem of discarding text scrolled off the top (this was not something I wanted) but it is a start. Peter Ilieve peter@memex.co.uk