Path: utzoo!attcan!uunet!seismo!sundc!pitstop!sun!amdcad!ames!elroy!aero!venera.isi.edu!raveling From: raveling@vaxb.isi.edu (Paul Raveling) Newsgroups: comp.windows.x Subject: Re: Luminance from RGB Message-ID: <6797@venera.isi.edu> Date: 15 Nov 88 19:56:06 GMT References: <8811132229.AA02726@dawn.steinmetz.GE.COM> Sender: news@venera.isi.edu Reply-To: raveling@vaxb.isi.edu (Paul Raveling) Organization: USC-Information Sciences Institute Lines: 24 In article <8811132229.AA02726@dawn.steinmetz.GE.COM> stpeters@dawn.UUCP writes: > >Our visual system appears to assign color based on ratios of the >inputs - and on its own biases. It is an ornery system indeed and is >quite willing to reject input that does not fit: ... A demonstration of this that I used to do with our filled-vector map graphics involved changing the ocean color. Starting with a seemingly well-saturated chocolate brown for land and dark blue for water, I'd change only the water color. Going to light blue made the land suddenly appear black. Holding something over the screen to mask out water areas showed that the land, in fact, was still the same "vivid" chocolate brown. This was a fairly radical difference in perceived color and luminance. An "accurate" model of perception would need to incorporate info about graphic context of the color in question. --------------------- Paul Raveling Raveling@vaxb.isi.edu