Path: utzoo!attcan!uunet!seismo!sundc!pitstop!sun!decwrl!sgi!daisy!klee From: klee@daisy.UUCP (Ken Lee) Newsgroups: comp.windows.x Subject: Re: (none) Message-ID: <1986@daisy.UUCP> Date: 17 Nov 88 18:40:05 GMT References: <8811152003.AA11042@uc.msc.umn.edu> <701@picuxa.UUCP> Reply-To: klee@daisy.UUCP (Ken Lee) Organization: Daisy Systems Corp., Mountain View, Ca. Lines: 17 In article <701@picuxa.UUCP> gpasq@picuxa.UUCP (Greg Pasquariello) writes: =>You can either do the graphics in the viewport, or create another widget (like =>a box) and do the graphics there. What you need to be sure to do however, is =>redraw the graphics on exposure. What that means is an event handler for your =>graphics window. You can also turn on backing store for the drawing window. Then you don't need to worry about exposure. This uses somewhat more memory, but makes your program much simpler. Ken Lee Daisy Systems Corp., Interactive Graphics Tools Dept. -- uucp: {ames!atari, ucbvax!sgi, pyramid, uunet}!daisy!klee arpanet: daisy!klee@sgi.com or daisy!klee@uunet.uu.net I'm not a tourist, I was born in California.