Path: utzoo!utgpu!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!nrl-cmf!ukma!gatech!hubcap!ncrcae!ncrlnk!uunet!ispi!jbayer From: jbayer@ispi.UUCP (Jonathan Bayer) Newsgroups: comp.sources.games.bugs Subject: Re: Wanderer Screen 16 is Solvable! Summary: you can get all the dirt Message-ID: <350@ispi.UUCP> Date: 16 Dec 88 12:48:29 GMT References: <345@sdti.SDTI.COM> Organization: Intelligent Software Products, Inc. Lines: 14 In article <345@sdti.SDTI.COM>, mjy@sdti.SDTI.COM (Michael J. Young) writes: > Guess what! Screen 16 is solvable as distributed! I've solved it twice > in a row now, and the only problem is that I have to leave the last two > pieces of dirt in the center that are protected by the rock. > > I had given up on screen 16, but when Randy Davis posted his change, I > realized that his change didn't fix what I thought was broken. So I went > back and tried again... Screen 16 is solvable, even getting all the dirt. I have done it several times now. Jonathan Bayer