Xref: utzoo rec.games.programmer:497 rec.games.frp:8057 comp.sources.wanted:5853 Path: utzoo!attcan!uunet!yale!yalevm!VICPAUA From: VICPAUA@YaleVM.YCC.Yale.Edu Newsgroups: rec.games.programmer,rec.games.frp,comp.sources.wanted Subject: Re: Re^2: Wanted: AD&D (FRP Game) Data files Message-ID: <159@YaleVM.YCC.Yale.Edu> Date: 21 Dec 88 00:23:36 GMT References: <881220-075538-4806@Xerox> Reply-To: VICPAUA@YaleVM.YCC.Yale.Edu Organization: Yale University, New Haven, CT, USA Lines: 28 Disclaimer: Author bears full responsibility for contents of this article In article <881220-075538-4806@Xerox>, Luce.wbst@XEROX.COM writes: >In article <221@lakesys.UUCP> jamesd@lakesys.UUCP writes: >> WHat you are about to do is VERY illigal. You WILL be sued by TSR. I ought >> to know they tried to sue me too! > >I was under the impression that as long as I, in no way, re-distributed the >data, and utilized it ONLY for personal use, I should have no >difficulty, since I am in no way "competing" with any current or future >marketable item from TSR. Therefore I could not be accused of "hurting" >TSR's market reguarding such data, and so could not possibly be accused >of costing TSR any loss in revenue, and thereby any justification of >lawsuit. > As someone who will (hopefully) soon be wrangling over the problems of game copyrights, to the best of my non-legal knowledge, you are completely correct - as long as your "DM's aid" is used BY YOU and is not distributed to ANYONE else, you're just fine. To draw an analogy, you can make archival copies of copyrighted software - you just can't distribute them to anyone. (On a more practical (and non-legal) note: if you used such a aid only for your own use, I don't know how TSR would ever find out you're using it, even if (by some means) it WAS illegal. Unless TSR has spies every- where...Hmmmm...) Paul Vick (VICPAUA @ YALEVM) "The first 90% of a programming project takes the first 90% of the time, while the last 10% takes the other 90%."