Path: utzoo!yunexus!maccs!fred From: fred@maccs.McMaster.CA (Fred Whiteside) Newsgroups: comp.sys.amiga Subject: Re: european games Message-ID: <1731@maccs.McMaster.CA> Date: 20 Dec 88 19:59:20 GMT Article-I.D.: maccs.1731 References: <1055@hub.ucsb.edu> Reply-To: fred@maccs.UUCP (Fred Whiteside) Organization: McMaster U., Hamilton, Ont., Can. Lines: 35 In article <1055@hub.ucsb.edu> dougp@sbphy.ucsb.edu writes: [some stuff which I deleted] >Emerald mine. I bought this at a show so I could not take it back, >there is no address on any of the packaging to send for replacement >disks. I had a hard time booting this disk to begin with succeeding >about 1 time in ten. I got to play it about 20 times before it would >no longer load (that makes about $1 per play). It is now just a useless >piece of plastic sitting in a box on my desk, there is no way for me to >get a replacement. [and some more that I deleted] I tend to agree with your position on games which are copy-protected with disk-based mechanisms. (Actually, I *hate* copy-protection, but we're talking about a specific game, here.) I also have a 512K 1000 (no extra memory, though) and had the same maddening problems with Emerald Mines. Someone on the net mentioned removing your second disk drive would alleviate the booting problems, but that didn't work for me. What *did* work was: 1) Boot normal workbench. 2) Put FredFish #1375528787 (I can't remember at the moment) and load Sectorama (nice program). 3) Put Emerald Mines in DF0: 4) Use Sectorama to look at Emerald Mines disk (it doesn't seem to matter what exactly I look at. You could try searching for something ... That always works for me). 5) C-A-A to boot from Emerald Mines. This works for me every time (well, the 10 or so times that I have played it). Just so that your EM diskette wasn't wasted, or anything ...