Path: utzoo!attcan!uunet!super!udel!gatech!rutgers!ucsd!ucsbcsl!hbo@sbphy.ucsb.edu From: hbo@sbphy.ucsb.edu (Howard B. Owen) Newsgroups: comp.sys.amiga Subject: Re: Dragon's Lair Message-ID: <1062@hub.ucsb.edu> Date: 21 Dec 88 18:42:49 GMT Sender: news@hub.ucsb.edu Distribution: na Organization: UC, Santa Barbara. Physics Computer Services Lines: 11 In article <822@wasatch.UUCP>, u-jmolse%sunset.utah.edu@wasatch.UUCP (John M. Olsen) writes... >I suppose that using a custom disk layout made it easier to load pictures >and sounds quickly, but I still see that as no excuse for the unfriendliness >of the game with relation to multitasking and hard disks. They will not >get any of my money this time. > The article in Amazing Computing implied that the custom loader was needed to support the compression scheme they used. If true, I see this as a valid excuse for trashing the operating system. Otherwise, the game wouldn't have been possible.