Path: utzoo!attcan!uunet!cbmvax!fred From: fred@cbmvax.UUCP (Fred Bowen) Newsgroups: comp.sys.cbm Subject: Re: Assembly Game Message-ID: <5499@cbmvax.UUCP> Date: 13 Dec 88 22:35:41 GMT References: Reply-To: fred@cbmvax.UUCP (Fred Bowen) Organization: Commodore Technology, West Chester, PA Lines: 20 In article version B 2.10.3 4.3bsd-beta 6/6/85; site cbmvax.UUCP cbmvax!rutgers!rochester!pt.cs.cmu.edu!andrew.cmu.edu!js9b+ js9b+@andrew.cmu.edu (Jon C. Slenk) writes: >Ok. I have a slight problem concerning raster interrupts with the 64. > >The program I use now wedges itself into the IRQ that happens every 60/50th of a >sec. It checks to see if the cause was the raster line position. If it is, it >goes to my routine... >Jon Slenk / js9b CMU. It sounds like interrupts are interrupting your interrupt handler, eventually overflowing the stack and crashing. That, or you are not properly clearing interrupt, or you are taking an awful long time to scroll the screen. -- -- Fred Bowen uucp: {uunet|rutgers|pyramid}!cbmvax!fred arpa: cbmvax!fred@uunet.uu.net tele: 215 431-9100 Commodore Electronics, Ltd., 1200 Wilson Drive, West Chester, PA, 19380