Xref: utzoo comp.windows.misc:777 comp.sys.next:950 comp.sys.mac:24266 Path: utzoo!attcan!uunet!husc6!mailrus!ncar!ames!oliveb!sun!hanami!landman From: landman%hanami@Sun.COM (Howard A. Landman) Newsgroups: comp.windows.misc,comp.sys.next,comp.sys.mac Subject: Re: replacing the desktop metaphor Keywords: desktop metaphor, graphical interfaces, computing environments Message-ID: <82702@sun.uucp> Date: 21 Dec 88 21:25:06 GMT References: <4362@pitt.UUCP> <257@gloom.UUCP> Sender: news@sun.uucp Reply-To: landman@sun.UUCP (Howard A. Landman) Organization: Sun Microsystems, Mountain View Lines: 18 In article <257@gloom.UUCP> cory@gloom.UUCP (Cory Kempf) writes: >What I would like to see is the desktop metaphor extended into 3D, say >for example, an office. You would have a desktop, a trashcan, a phone, >an inbasket/outbasket, a filesystem, etc. Each of the services that are >offered by the system are represented as an object in the office. If you >go out through the door, you find yourself in the hall (network), and from >there can go into someone else's office (the outbasket & phone act in a >predictable manner). Yes, but if I'm alternately working in my office and someone else's far away, I want to be able to switch back and forth quickly. How about teleport booths instead of hallways? (Sorry this isn't followed up to alt.cyberpunk, but Sun's news server won't allow posting to alt groups.) Howard A. Landman landman@hanami.sun.com