Path: utzoo!attcan!uunet!husc6!mailrus!purdue!decwrl!decvax!tektronix!tekecs!nobody From: nobody@tekecs.TEK.COM (-for inetd server command) Newsgroups: comp.windows.misc Subject: Re: replacing the desktop metaphor Keywords: desktop metaphor, graphical interfaces, computing environments Message-ID: <10781@tekecs.TEK.COM> Date: 21 Dec 88 23:14:21 GMT References: <4362@pitt.UUCP> <257@gloom.UUCP> Reply-To: stank@anvil.GWD.TEK.COM (Stan Kalinowski) Organization: Tektronix, Inc., Wilsonville, OR Lines: 37 I think people are getting a little too caught up in using metaphors. In the past, there were a few successful uses of metaphores to describe how systems worked, for example, the flow of a conversation at a party was used to describe how Ethernet works, or the analogy of a windowing system to an office desktop. In those cases, the metaphore helped the user understand a complex system by equating it to a complex system the he or she already understands. It seems to me that there is a trend towards finding a metaphor that fits the problem (computer interfaces or whatever) and then using that as a specification for implementing a solution. Metaphores are useful for communicating understanding of complex systems but they should not (in my opinion) be used for design of systems. The odds are against finding a real world system (model) that fits the needs of the user and the limitations of current computer technology. What seems to be happening now is that people are trying to "force fit" metaphores to the task. For example, I think the idea of extending the desk top metaphore to an office model replete with rooms and hallways is absurd. Why force a user to do do a lot of "walking around" just because it nicely fits a metaphore? True, the office metaphore makes the description of a complex system easier (easier for the designer, that is) but it isn't necessarily better for the user. I think human interface designers should spend more time learning how to effectively communicate (using metaphores if only if needed) and less time trying to avoid the communication problem by modeling computer interaction systems after existing real world systems. So there, I've said it, and I feel better. I guess I'll sit back and warm my feet with the flameage. :-) Stank US Mail: Stan Kalinowski, Tektronix, Inc. Information Display Group, Interactive Technologies Division PO Box 1000, MS 61-028, Wilsonville OR 97070 Phone:(503)-685-2458 uucp: {ucbvax,decvax,allegra,uw-beaver}!tektronix!orca!stank