Path: utzoo!utgpu!watmath!clyde!att!alberta!ubc-cs!van-bc!placer From: lphillips@lpami.wimsey.bc.ca (Larry Phillips) Newsgroups: comp.sys.amiga Subject: Re: Memory & Hard drives Message-ID: <2065@van-bc.UUCP> Date: 25 Dec 88 03:27:59 GMT Sender: placer@van-bc.UUCP Lines: 22 In <19596@uflorida.cis.ufl.EDU>, mjm@beach.cis.ufl.edu (Michael Murphy) writes: > One question: Can anyone tell me why certain objects in Mindwalker (the orange > antibodies in the second part) and the public domain MissileDefense (the > satellites that fly by horizontally) smear along the whole height of the > screen? I thought maybe they didn't like the RAM expansion, but running > NoFastMem before running the games didn't help (in fact, rebooting with > NoFastMem on the first line of the startup-sequence didn't help). I don't run > FastMemFirst. This is especially annoying in MindWalker, it actually hurts > your game. Use Preferences to move your screen to the right. The problem will disappear. -- "Intelligent CPU? I thought you said Intel CPU!" -Anonymous IBM designer- +----------------------------------------------------------------------+ | // Larry Phillips | | \X/ lphillips@lpami.wimsey.bc.ca or uunet!van-bc!lpami!lphillips | | COMPUSERVE: 76703,4322 | +----------------------------------------------------------------------+