Path: utzoo!utgpu!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ncar!tank!mimsy!eneevax!smaug From: smaug@eneevax.UUCP (Kurt Lidl) Newsgroups: comp.sys.amiga Subject: Re: 8-UP! Summary Summary: 9 bit simms aren't for just PS/2's Keywords: simms Message-ID: <1949@eneevax.UUCP> Date: 30 Dec 88 18:56:38 GMT References: <3470@cs.Buffalo.EDU> Reply-To: smaug@eneevax.umd.edu.UUCP (Kurt Lidl) Distribution: na Organization: University of Merryland, EE Computer Staff Lines: 37 In article <3470@cs.Buffalo.EDU> jmpiazza@sunybcs. (Joseph M. Piazza) writes: > At last, here's the summary to my questions about the 8-UP: >The 8-UP from MicroBotics: anybody see this beastie? And more >importantly, what kind of SIMMs does it need? Can it use the Mac's 256K SIMMs? : I've had one response from Rodger Anderson: :>I guess there aren't as many :>different kind of SIMMS as I thought, because the ones I had (1 MEG's) :>worked just fine. 256K SIMMS are documented to work also. You have to :>install them in pairs. You can use either 8 bit or 9 bit. :>The connector that looks like a printed circuit edge connector :>is the one you want. They also come with pins, like IC legs. : The 9 bits are for the PS2 line, no doubt. I never heard of (or seen) :the "legs" type. The major difference between Mac SIMMs is the :speed; the Mac+ and SE can use 120ns vs. 100ns for the Mac II. Often the :120ns SIMMs seem to work fine in the Mac II, but you can never really be sure. Sun 3/60's also just 9 bit simms. Yup, just plug those babies in, move that little jumper of the pins and you are in business. : Sounds good. If anybody has more info or corrections, feel free to :straighten us out. See above. :Flip side, : joe piazza >>Rodger Anderson (rodger@hpdml93) or (rodger%hpdml93@hplabs.hp.com) -- ================================================================== == Kurt J. Lidl (smaug@eneevax.umd.edu) (301)454-3184 == == UUCP: [seismo,allegra]!umcp-cs!eneevax!smaug == ========"It's after 3am, no point in going to sleep now..."=======