Path: utzoo!utgpu!attcan!uunet!lll-winken!lll-ncis!helios.ee.lbl.gov!nosc!ucsd!orion.cf.uci.edu!oberon!nunki.usc.edu!castor.usc.edu!wdao From: wdao@castor.usc.edu (Walter Dao) Newsgroups: comp.sys.amiga Subject: games Summary: hello there ... Keywords: Shazam !!! Message-ID: <2265@nunki.usc.edu> Date: 6 Jan 89 01:59:21 GMT Sender: news@nunki.usc.edu Reply-To: wdao@castor.usc.edu (Walter Dao) Organization: University of Southern California, Los Angeles, CA Lines: 16 A few little things ... 1) ELITE : My version works fine, It never blanked on me. On the c-64 the game blew my socks off. On the AMiga, there is that little something that is missing, I find that the music is not as good as it could have been . Ohh it must be me, After having spent months and months playing the 8-bit version, I expected more ... oh well ... I will have to wait for ELITE II 2) ZOOM : In several mags , people have reported that some squares are not filled in after having been circled. Well I thing that it is not true, it only happens when the suqare is not properly circled (1 pixel left untouched is enough for a square to be left unfilled). 8-#