Path: utzoo!attcan!uunet!husc6!mailrus!tut.cis.ohio-state.edu!rutgers!ucsd!ucbvax!hoptoad!pozar From: pozar@hoptoad.uucp (Tim Pozar) Newsgroups: comp.sys.ibm.pc Subject: Re: Need help on sound effects Message-ID: <6117@hoptoad.uucp> Date: 28 Dec 88 17:19:00 GMT References: <766@hpwala.wal.hp.com> Reply-To: pozar@hoptoad.UUCP (Tim Pozar) Organization: Syncstream/Widget Systems (San Francisco) Lines: 18 In article <766@hpwala.wal.hp.com> boba@hpwala.wal.hp.com (Bob Alexander) writes: >I'm writing a lunar lander game patterned after the old arcade version >and the even older original written at MIT. But I'm having trouble >making sound effects for the rocket thrust and (heaven forbid!) the >crash. I understand how to make pure notes with the IBM's speaker, >but could someone please advise me on how to make noise? Or is it >not possible? How 'bout random bytes sent to the speaker port? Sounds like white noise to me! Tim -- ...sun!hoptoad!\ Tim Pozar >fidogate!pozar Fido: 1:125/406 ...lll-winken!/ PaBell: (415) 788-3904 USNail: KKSF / 77 Maiden Lane / San Francisco CA 94108