Xref: utzoo rec.games.misc:3585 comp.sys.mac:24348 Path: utzoo!attcan!uunet!ncc!alberta!lewchuk From: lewchuk@alberta.UUCP (Michael Lewchuk) Newsgroups: rec.games.misc,comp.sys.mac Subject: Re: Autoduel info Summary: Autoduel help... Keywords: mac, autoduel, car wars, info Message-ID: <565@cavell.UUCP> Date: 23 Dec 88 23:09:12 GMT References: <38412@clyde.ATT.COM> Organization: U. of Alberta, Edmonton, AB Lines: 17 In article <38412@clyde.ATT.COM>, jrb@clyde.ATT.COM (Jon Beck) writes: > I've got autoduel for the mac and was owndering about a statement in the > rules. This will probably apply to all versions of the game however, > so feel free to answer even if you do not have the mac version. > The game states that there are some HIDDEN stuff not talked about in the > general rules. I was wondering if there is a kind soul out there who > could explain to me what the rules are refering to when that talk about > the other hidden stuff situated in the countryside. If anyone knows whether this applies in IBM/AUTODUEL, feel free to tell me about it. My character can't seem to punch his way past the 10 laser-armed trucks that confronted him last time, and he's got 99 stats! A portable armor-fixer would be nice, as would a super-weapon or a targeting-computer. Better armor or a better vehicle (say 10-wheeler, bus, tractor-trailer rig) would be nice. > Thanks for any help Michael Lewchuk