Path: utzoo!utgpu!attcan!uunet!lll-winken!lll-lcc!ames!mailrus!tut.cis.ohio-state.edu!bloom-beacon!adt.UUCP!madd From: madd@adt.UUCP (jim frost) Newsgroups: comp.windows.x Subject: Re: A developer's view of the X fill policy Message-ID: <8901061651.AA14516@adt.uucp> Date: 6 Jan 89 16:51:42 GMT Sender: daemon@bloom-beacon.MIT.EDU Organization: The Internet Lines: 28 Ok, I understand what you mean now. I hadn't realized that the fill definition extended to lines as well, although I admit that this makes sense. Why should we have the proposed border_fill affect line drawing at all? If we don't, there isn't a problem with what's in the border and what's not. Just as the fill rule has no effect on lines, it would seem that my proposed addition need have no effect (unless I'm overlooking something, which is entirely possible -- am I?). >and indeed, my question after all this is worked out is "Who else cares >a whole lot about this, and why?". Who cares? At least two DEVELOPERS, both of which are doing object oriented graphical systems. They may not be the wave of the future but object oriented systems are very useful things, and it might be to X's advantage to make it easy (or at least easier) to write them. I might be missing the boat here but I thought the idea was to standardize the industry on a graphical environment. Making it difficult to do common things isn't going to help. We originally picked X as an environment because it would give us such a wide range of machines as a base after the port. Unfortunately it turns out to be easier to port to other systems than it is to get around some of the limitations of X. I'm trying very hard to correct this, not only for my own good but for that of the industry. jim madd@bu-it.bu.edu