Path: utzoo!attcan!uunet!lll-winken!ames!haven!uflorida!beach.cis.ufl.edu!jmb From: jmb@beach.cis.ufl.edu (John M Boof) Newsgroups: comp.society.futures Subject: Keyboards - input devices Summary: Some ideas Message-ID: <19626@uflorida.cis.ufl.EDU> Date: 12 Jan 89 08:43:18 GMT Sender: news@uflorida.cis.ufl.EDU Reply-To: jmb@beach.cis.ufl.edu () Organization: UF CIS Department Lines: 43 Although I've just read this group for 3 days, it seems a suggested topic of changes to keyboards is an appropriate topic. Much on this group doesn't seem to fit the group though... Anyway, One thing that bothers me about keyboards is having to move my hands from their base points (heels). Why can't the keyboard fit my fingers so that I don't have to move my hand around and lose its orientation? The shift key particularly bothers me. Why do I have to occupy half (for me) of one hand just to shift the letters typed in my other hand? It seems a miracle to me that someone had the sense to make the space bar easily accessable. The shift (bar) should be just as easily accessable. The keyboard would fit my fingers' reach better by being concave instead of flat. And why do I have to push down to hit the keys? Shouldn't any direction of movement on the key cause it to register? And why can't joy-stick or thumb-wheel ideas be applied to the cursor controls on the keyboard itself? Why do we still have this awkward and difficult interface to deal with? This type of input device should be archaic by now. I deal with keyboards and terminals when I deal with computers, and I hate both! Who decided that 22 lines was the best amount of text to look at at one time?? And who decided that a mouse should travel accross my pads of paper, or require a "mouse pad" to use? I can hardly believe it is almost 1990 and we are still dealing with these pitifully unefficient and difficult devices. Ideas on gloves and all and its application to virtual keyboards is all very interesting. But what I want to see is something I can use (& afford) today, tomorrow, next summer, next year. When is the last time a major computer release included any major changes to the input devices or the screens? The engineering behind these changes would be relatively simple, but it seems nobody has taken the time to design better ones or the faith to put it on the market with their major products. Perhaps we could, as a group, describe the upgraded keyboard, design the best compromise of all suggestions, and ask some of the major computer companies to listen to what we want. At least I would like to see what the keyboard (if it even would look like a keyboard still) would be like. ...JMBoof (no cute signatures) jmb@beach.cis.ufl.edu, boof@ufpine.bitnet, uucp: let's play Marco-Polo!