Path: utzoo!attcan!uunet!lll-winken!ames!lll-lcc!lll-ncis!oodis01!uplherc!esunix!blgardne From: blgardne@esunix.UUCP (Blaine Gardner) Newsgroups: comp.sys.amiga Subject: Re: Games That Multitask Message-ID: <1163@esunix.UUCP> Date: 17 Dec 88 01:15:14 GMT References: <2033@van-bc.UUCP> Organization: Evans & Sutherland Computer Corporation Lines: 33 From article <2033@van-bc.UUCP>, by lphillips@lpami.van-bc.UUCP (Larry Phillips): > In <1926@eneevax.UUCP>, smaug@eneevax.UUCP (Kurt Lidl) writes: >> assign dh0: ram: >> installtodh0 >> Will give you a playable version of the game from your ram-disk. > Sounds good on the surface, but imagine a 2090 owner with 1 ST506 drive, > partitioned into 1 OFS partiton (DH0:, name forced by CBM) with just enough > to boot from, and another FFS partition that has lots of room. Let's also > say the user doesn't want it in RAM: Ever try to ASSIGN a name of an > existing device somewhere else? There is an easy way around this. Just name a blank floppy "DH0". A floppy disk with the same name as a mounted volume wil override the assigned volume name. Remember the guy(s) than named his compiler disk "C", and lost the use of all his AmigaDOS commands while the disk was inserted? This can also be used to your advantage. Name each of the disks in your fonts collection "FONTS", then when you pop it in a floppy, it will override the existing Fonts: directory. > Better they should have not made any assumptions, and stuck with the 'normal' > way of looking at the volume name, which would most likely be unique, and > assignable too. That's true, but at least there's a work around. -- Blaine Gardner @ Evans & Sutherland 580 Arapeen Drive, SLC, Utah 84108 Here: utah-cs!esunix!blgardne {ucbvax,allegra,decvax}!decwrl!esunix!blgardne There: uunet!iconsys!caeco!pedro!worsel!blaine "Nobody will ever need more than 64K." "Nobody needs multitasking on a PC."