Path: utzoo!attcan!uunet!lll-winken!ncis.llnl.gov!ncis!helios.ee.lbl.gov!pasteur!ucbvax!decwrl!sun!oliveb!tymix!antares!pnelson From: pnelson@antares.UUCP (Phil Nelson) Newsgroups: comp.sys.amiga Subject: Re: Swinth and other mind blasters Summary: what is the status of EAs Kaleidoscope disk? Message-ID: <354@antares.UUCP> Date: 19 Jan 89 06:22:42 GMT References: <14928@srcsip.UUCP> Reply-To: pnelson@antares.UUCP (Phil Nelson) Organization: Tymnet QSATS, San Jose CA Lines: 30 In article <14928@srcsip.UUCP> carpent@coltrane.SRC.Honeywell.COM (Todd Carpenter) writes: > >'allo. Does anyone out there remember "SWINTH" for the C-64? It was kind of a >kaliedoscope, but it certainly was incredible, especially considering the >effort it took to draw lines on the C-64. > >My question is, is there any PD stuff like that? Just neat, soothing designs >on the screen? I'm thinking something like what MindLight does (I think - I've >never seen it), but public domain. > >Thanks in advance! Well, I have a disk called Kaleidoscope, it has some problems, though. It came with my Amiga 1000, I think. It says "Free Software from Electronic Electronic Arts" right on the disk, does that mean I can copy it? Along with a slideshow of EA ads, there is a program called Polyscope demo, written by Dan Silva. It generates some fairly nice looking patterns, but doesn't run well on my 2000, I think it needs kickstart 1.1, or maybe 1.0. It also doesn't have an icon, or an exit (the demo ran from boot, as I remember). The Polyscope did run from the CLI, though some of the patterns didn't look right. It crashed when I tried to put the screen in the back, maybe it didn't like DMouse. So whatever happened to Polyscope? -- Phil Nelson at (but not speaking for) OnTyme:NSC.P/Nelson Tymnet, McDonnell Douglas Network Systems Company Voice:408-922-7508 UUCP:{pyramid|ames}oliveb!tymix!pnelson LRV:Component Station "ding ding..." -Santa Clara County Transit Company trolley car (AKA "LRV")