Path: utzoo!attcan!uunet!lll-winken!ames!ucsd!sdcc6!sdcc10!cs161agc From: cs161agc@sdcc10.ucsd.EDU (John Schultz) Newsgroups: comp.sys.amiga.tech Subject: Re: ** Updated proportional joystick pinout list (Button 3) ** Message-ID: <46@sdcc10.ucsd.EDU> Date: 14 Jan 89 03:03:08 GMT References: <5648@cbmvax.UUCP> Reply-To: cs161agc@sdcc10.ucsd.edu.UUCP (John Schultz) Organization: University of California, San Diego Lines: 18 In article <5648@cbmvax.UUCP> bryce@cbmvax.UUCP (Bryce Nesbitt) writes: >Note the addition of "Button 3" for the X-Y proportional joystick. This >is intended to match the capabilities of existing IBM joysticks. Yeah! This is good. Very good. Now I can use three buttons *legally* and *by the book*. What about pin 2? As in "button 4", to "support future state of the art input devices". Any commercial analog sticks for the Amiga yet? Or how about commercial adapters for IBM sticks? I made my own and have written software to support it, but it's hard to have a feature in a program that forces the user to custom build hardware to use it. Anyone interested in an analogjoystick.library? We started writing one a while ago, but there was little interest... John Schultz