Path: utzoo!attcan!uunet!iscuva!johng From: johng@iscuva.ISCS.COM (John Gardner) Newsgroups: comp.sys.atari.st Subject: Re: More on Spectre 128 Problems Message-ID: <2268@iscuva.ISCS.COM> Date: 9 Jan 89 02:25:39 GMT References: <8812300458.AA25156@ucbvax.Berkeley.EDU> <1988Dec30.165317.29191@gpu.utcs.toronto.edu> <13234@cup.portal.com> Organization: ISC Systems Corporation, Spokane, WA Lines: 30 In article <13234@cup.portal.com> Richard_Alan_Kaapke@cup.portal.com writes: >There was mention of problems with HyperCard and MultiFinder on the >Spectre 128. DUMP THE MULTIFINDER! FORGET YOU EVER SAW IT!! > >Even Macintosh users hate it; it seldom works to anybody's satisfaction >on genuine macs. It seems to really kludge out on less than 4 megs of >memory, and it will screw up like crazy the special vectors that Spectre >is trying to use to keep everything working. Multifinder is ca-ca, folks. > >Richard_Alan_Kaapke@cup.portal.com Being a 2meg Mac II and 1meg Spectre 128 owner I would have to disagree with the general statements made about MultiFinder on the Mac. It does require at least 2meg IMHO and I use it exclusively on the Mac. You have to use it for the source code debugger in THINK C. The only time I don't use MultiFinder is for a few ill behaved games and color paint programs which want all of my 2meg of memory. We are developing a commercial terminal emulation program and use the Spectre and Mac II for development environments and find it works well. In fact I'm using our program now to type this and it's running from THINK C and in MultiFinder. Spectre could have problems with MultiFinder since we don't have a ST with that much memory. These are my experiences with the types of programs I use, your mileage may vary. John Gardner Tricom Software UUCP: {backbone}!uunet!iscuva!johng