Path: utzoo!attcan!uunet!ncrlnk!ncr-sd!hp-sdd!hplabs!hpda!hpwala!boba From: boba@hpwala.wal.hp.com (Bob Alexander) Newsgroups: comp.sys.ibm.pc Subject: Re: Turbo C 2.0 and EMS Message-ID: <788@hpwala.wal.hp.com> Date: 18 Jan 89 17:58:06 GMT References: <6957@june.cs.washington.edu> <598@dms.UUCP> Reply-To: boba@hpwala.wal.hp.com (Bob Alexander) Organization: Hewlett Packard, Waltham, Mass Lines: 17 UUCP-Path: hpwala!boba >Off the top of my head I remember that there is a bug in the integrated >debugger that will totally screw up your programs graphics output to the second >page of video memory, regardless of what the debugger settings are, but >works fine if you only use the first video page, and don't swap pages. I don't understand this. I've been working on a game that uses both graphics pages on a Hercules adapter clone, and I've had no problems with the TC debugger. Is there a certain sequence that triggers the bug that I might be missing? Bob Alexander | Nerds are people, too - I think... boba@hpwala.hp.com | -------------------+--------------------------------------------------- Organizations don't have opinions: individuals do. The opinions expressed above do not necessarily reflect those of the stockholders, employees, or directors of Hewlett-Packard.