Path: utzoo!attcan!uunet!lll-winken!ames!ncar!tank!uxc!uxc.cso.uiuc.edu!uxg.cso.uiuc.edu!uxa.cso.uiuc.edu!wwl90321 From: wwl90321@uxa.cso.uiuc.edu Newsgroups: comp.sys.mac.programmer Subject: help! large offscreen map Message-ID: <227700002@uxa.cso.uiuc.edu> Date: 15 Jan 89 12:31:00 GMT Lines: 20 Nf-ID: #N:uxa.cso.uiuc.edu:227700002:000:949 Nf-From: uxa.cso.uiuc.edu!wwl90321 Jan 15 06:31:00 1989 Hello out there! I was wondering if anyone could tell me what I am missing, it's near dawn and I can't seem to find the bug! erg! The problem is this: i'm doing my work offscreen and then copy bits into an onscreen window. This works fine for window/offscreen sizes that are less than or equal to desktop size but if I go bigger (800x800) the window shows a mess of memory except for a nice square white area in the upper left, from fiddling I think that somehow my offscreen is being clipped by the desktop! however, when I transfer control from the window to the offscreen bitmap (with setportbits) I have made sure that offscreen's bitmap.bounds is 800,800 I even made theport^.portrect equal to the 800x800 before I did an eraserect 800x800. Am I missing a mysterious third rect that produces the visible region? The book says never touch visrgn so I guess I won't. Any other help would be much appreciated! please send email. thanks! -Mark