Xref: utzoo comp.windows.misc:988 comp.sys.next:1233 comp.sys.mac:25024 comp.cog-eng:872 comp.sys.amiga:27702 comp.sys.atari.st:13362 Path: utzoo!attcan!uunet!lll-winken!ames!mailrus!cornell!uw-beaver!ssc-vax!coy From: coy@ssc-vax.UUCP (Stephen B Coy) Newsgroups: comp.windows.misc,comp.sys.next,comp.sys.mac,comp.cog-eng,comp.sys.amiga,comp.sys.atari.st Subject: Re: What are menus? Message-ID: <2470@ssc-vax.UUCP> Date: 12 Jan 89 00:25:52 GMT References: <3234@sugar.uu.net> <1472@zen.UUCP> <2308@nunki.usc.edu> Organization: Boeing Aerospace Corp., Seattle WA Lines: 30 In article <2308@nunki.usc.edu>, rjung@castor.usc.edu (Robert allen Jung) writes: > To address the original question, I always thought drop-down/pull-down/etc. > menus were a metaphor for actions you do on a desktop. > > Suppose you click on a file, then go to your respective menu and choose > "Show Info". Isn't this equvalent to grabbing a sheath of papers, then looking > at them to see what they're about? Can menus be replaced with something closer to the actions they are a metaphor for? When I want to edit a document I pick up a pencil and put it to paper. The metaphorical desktop could have a pencil which could be grabbed by the pointer(ala MacPaint). Clicking this pencil onto a file would then invoke the editor. "Show Info" could be done with a magnifying glass giving you a closer look at the file. Or how about having a Xerox(tm) machine on your desk which when fed a file spits out a duplicate? Taken to an extreme this could get really annoying. > --R.J. > B-) > > ----------------------------------------------------------------------------- > Disclaimer: These are my views, and mine alone. > # ## # > Mailing address: Beats me, just reply to this message # ## # > (rjung@nunki.usc.edu?) ## ## ## > #### ## #### Stephen Coy uw-beaver!ssc-vax!coy