Xref: utzoo comp.windows.misc:980 comp.sys.next:1224 comp.sys.mac:25010 alt.cyberpunk:1320 Path: utzoo!utgpu!attcan!uunet!lll-winken!ames!elroy!cit-vax!wetter From: wetter@cit-vax.Caltech.Edu (Pierce T. Wetter) Newsgroups: comp.windows.misc,comp.sys.next,comp.sys.mac,alt.cyberpunk Subject: Re: 3D display (Was: replacing the desktop metaphor) Message-ID: <9076@cit-vax.Caltech.Edu> Date: 11 Jan 89 21:18:15 GMT References: <18963@agate.BERKELEY.EDU> Organization: California Institute of Technology Lines: 22 > A year ago, at MacWorld Expo SF, E-Machines was demonstrating an > experimental 3D monitor for the Mac II along these lines. The glasses > were of polarizing plastic, and were similar to light sunglasses when > looking at anything but the screen. The screen proper was behind an -> LCD layer, which changed its polarization with each refresh. The -> screen was extra bright to get around the light loss through the -> polarizer. -> The video card alternated between two images according to one of the -> color bits, although they were planning a version which had two image -> buffers. You can actually buy this for home. The Sega video game system has a pair of the LCD glasses, and a series of 3D games. Even if you don't have, a sega you could always buy them and use them on your own mac. Pierce -- ____________________________________________________________________________ You can flame or laud me at: wetter@tybalt.caltech.edu or wetter@csvax.caltech.edu or pwetter@caltech.bitnet (There would be a witty saying here, but my signature has to be < 4lines)