Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!amdcad!sun!pitstop!sundc!seismo!uunet!mcvax!unido!fauern!faui44!immd3.informatik.uni-erlangen.de!rtregn From: rtregn@immd3.informatik.uni-erlangen.de (Robert Regn) Newsgroups: comp.os.minix Subject: Re: V1.4 #0 (introduction) [stevie] Message-ID: <821@faui10.informatik.uni-erlangen.de> Date: 27 Jan 89 14:33:02 GMT References: <3907@ditmela.oz> Organization: IMMD I, University of Erlangen, W-Erlangen Lines: 26 From article <3907@ditmela.oz>, by worsley@ditmela.oz (Andrew Worsley): > From article <1945@ast.cs.vu.nl>, by ast@cs.vu.nl (Andy Tanenbaum): > >> I am not posting stevie because it doesn't work. Has anyone successfully >> compiled and run stevie on the PC? (It compiles, but acts weird, scrolling >> pieces of the screen, etc.) > > The uuencoded version works well on my 1.3c system almost perfect vi > (you need to set TERM=minix). All the source I just compiled down to > .s files with no problems but then "asld: out of memory" stopped me > dead. Things that I did that might have made a difference are > 1. remove -O flag, 2. unshar'ed it on my Sun - unsharing it under > minix got the file misccmds.c truncated somehow. You shurely have to chmem the stack of asld to maximum value. When compiling with the -O flag, cg (1.2) says Bombed out of codegen on some files (WHATS THAT ??). I have these files compiled withOUT the -O and all others WITH -O flag. The space of asld is even enough to generate a Version with termcap use - the posted binary was without help and termcap. I had never problems with "weird acting" - except probably if I read a big file and add stuff until reaching the buffer limit. Robert Regn rtregn@faui32.uucp rtregn@immd3.informatik.uni-erlangen.de