Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cornell!uw-beaver!ssc-vax!uvicctr!edavies From: edavies@uvicctr.UUCP (edavies) Newsgroups: comp.sys.amiga Subject: Sculpt3d file format requested. Keywords: Sculpt3d Surf Message-ID: <610@uvicctr.UUCP> Date: 27 Jan 89 21:39:22 GMT Reply-To: edavies@uvicctr.UUCP () Distribution: na Organization: University of Victoria, Victoria B.C. Canada Lines: 37 Surf has been modified to write a list of vertices to a file. With the use small translating programs, the list of vertices can be massaged into an object description for various modelers, etc. The translators are pretty simple, but they do require that the author know the file formats of the destination modeller. I have a translator to write Vide*Scape3d files. I would like to produce a translator for Sculpt*d as well, if somebody could tell me what Sculpt*d's file format is (script file formats preferred over IFF type formats if Sculpt*d uses both). (I tried to ask one party but my mail messages kept bouncing, returned after being held 3 days somewhere). Possible enhancements/fixes to Surf before its next release: 1- Do a "reverse depthsort" when mapping images onto surfaces, reducing the computation time when one surface patch obscures another. 2- Find out what causes the edges of surface patches in a mapping to get scarred. 3- Find whatever caused it crash on some machines running 1.2 when compiled under lattice. Thanks in advance, Eric Davies. Email: edavies%sol.UVic.ca@ubc-relay.ca edavies%csr.UVic.ca@ubc-relay.ca edavies%uvicctr.UVic.ca@ubc-relay.ca Snail mail: 1442 Harrop Rd Victoria, B.C. Canada, V8P 2S6 Channelling: Ask for Hunk-Ra