Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!purdue!haven!sylvester!brett From: brett@sylvester (Brett S Bourbin) Newsgroups: comp.sys.atari.st Subject: Re: ST Resolution vs. Amiga Resolution Message-ID: <3068@haven.umd.edu> Date: 31 Jan 89 19:50:08 GMT References: <8901261651.AA12611@ucbvax.Berkeley.EDU> <2141@brahma.cs.hw.ac.uk> Sender: news@haven.umd.edu Reply-To: brett@sylvester (Brett S Bourbin) Organization: University of Maryland, College Park Lines: 23 In article <2141@brahma.cs.hw.ac.uk> neil@cs.hw.ac.uk (Neil Forsyth) writes: >In article <8901261651.AA12611@ucbvax.Berkeley.EDU> WILLIAMS@UCF1VM.BITNET (Erik Williams) writes: >> >>The ST's maximum resolution in color is 640x320 with a maximum color pallette >>of 4096 colors in Medium res and 16 million colors in low resolution (mind you >>, you have to do some major tweaking with TOS to do this). High resolution >>monochrome is 640x480, and is paper white with black. Ok, I *guess* I can understand 640x320 and 640x480 resolutions by extending the screen lines to take up the top and bottom of the display. What I don't understand is how you can get 4096 and 16M colors out of a machine that has 3 bit RGB registers? I can only get 512 MAXIMUM out of the ST, and that is with horizontal interrupts. Also, since when can the ST hardware handle more than 4 bitplanes? --Brett S Bourbin __ __ _ __ _ Instructional Computing Programs -- Univ of Maryland | || | / || || \ | || || || || | INTERNET: brett@SYLVESTER.UMD.EDU | || || || || | bbourbin@UMD5.UMD.EDU \_||_/ |__||__||__| BIX: brettb College Park BITNET: bbourbin@UMDD