Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!pasteur!agate!web-2e.berkeley.edu!labc-4da From: labc-4da@web-2e.berkeley.edu (Bob Heiney) Newsgroups: comp.sys.mac Subject: Re: Apple's APDA: G'bye Amateurs & Fans Summary: Keep the faith, Apple! Message-ID: <19791@agate.BERKELEY.EDU> Date: 1 Feb 89 19:00:45 GMT References: <15740@mimsy.UUCP> Sender: usenet@agate.BERKELEY.EDU Organization: University of California, Berkeley Lines: 30 *** FLAME ON *** I'm an amateur programmer, and I've been with MPW since it was beta at APDA. I paid $178.00 for the original beta release, and it was an incredible buy; I got a powerful shell environment, a super assembler, and a great Pascal compiler. I bought IM through APDA at a discount. I felt encouraged and supported as a non-professional programmer. Today, it costs about $400 to purchase a similarily configured MPW 3.0. Yes, I realize it's better than MPW 1.0. But, how many amateurs are going to shell out $400? It would have been too steep for me. I'm very disturbed by the seeming greed of Apple with APDA products. Amateur developers sometimes go professional. Surely the more programs that are written for the Mac, the better off the Mac is. Therefore, Apple should be actively supporting developers by offering Inside Macintosh, MPW, and all other Apple technical resources either at cost or at a *small* profit. It is utterly silly that I can buy IM V1 for about $19 in Berkeley, and have to pay $24.95 plus shipping and handling to get the same book from an organization purporting to *aid* developers. So come on Apple, don't forget your roots. Don't forget Steve Wozniak. Don't tell me that Apple has to be a beast like IBM. Don't tell me that innovation like Wozniak's can't succeed anymore. That spirit is out there still, and Apple can gain by encouraging it, just as Apple can lose by pricing amateurs out of the best development system for the Mac. *** FLAME OFF ***